The amazing thing to me is that effects that are truly ground-breaking seem somewhat comprehensible by their process, while others that you think are common place in today's animation industry (e.g. "objects floating on still water") appear to be a total pain.
© 2008 Paramount Pictures and Warner Bros. Ent.
Step by step this story details how the visual effects crew figured out the work-flow and technologies they needed to create Button's world, and how they solved some of their most daunting challenges.
The article has a lot of ground to cover. It chronicles the long-winding journey of digitally recreating David Fincher's vision: From making Brad Pitt into an eldery man, digital set extensions and full-cg sea battles to the more subtle rejuvenations -- Bill Desowitz of Animation World Network shows you how they did it.